In this Unit, I learned to program a car moving side-to-side on a floating road, trying to avoid obstacles in the way. In addition to becoming familiar with the Unity editor, I learned how to create new C# scripts and do simple programming. I was able to comprehend and evaluate basic code, use an IDE to modify simple code, choose and correctly implement appropriate data types, prototype new concepts, debug basic code, diagnose and fix code that compiles, but fails to perform as expected.

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Hey! This game uses WebGL and works on Safari, not Chrome!